Wednesday, January 25, 2012

Multimedia

4th 6 weeks - project 2
Scenario: You work with a business that produces educational materials. Yesterday evening you (and perhaps a colleague of yours) had a brilliant idea for a game. You've mentioned the idea to your boss, and they'd like to hear more about it.

This is somewhat difficult conceptually, as your trying to figure out what would make a game BOTH enjoyable AND educational. It could be a card game, board game, video game, or etc (or a mix of those things). Look into different types of games, find out what type of game you might want to create, and what makes those games successful. Try searching things like "every game needs", "what makes a good game", and similar such things.

Things to think about: What might make a game fun or interesting? What makes a game educational and actually beneficial to students?  How will your game provide something both enjoyable and educational?

Prepare a Pitch
Prepare a basic plan and pitch (verbal idea, with a sketch or two, a few notes) for your boss (me) before the end of next class. Post your thoughts and proposal on your blog. After meeting with me, discuss any possible foreseen difficulties, modifications, complications, etc to your plan.

 What's next? Create a detailed plan and description for your game. How would it work? What are the rules? What content does it reinforce, and how? Fun is great, but keep in mind, an educational game is only worthwhile in the long run if it helps students learn the content. Will your design reinforce students remembering the content after the game is done, or is the info or understanding out of mind once it's out of sight?

Once you have that figured out, you can start the actual digital art aspect of this. Start working on mock-ups that convey the flavor of the game and what it might look like, illustrations of students playing it, etc.

Resources that may aid you:
Educational Games I have: Lab-aids Rock Cycle Game, Forest Succession Game, Marakonda Fever Game Articles


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