Monday, April 16, 2012

Final 6 Weeks

We've just about covered everything we need to this year, minus an end of the year project (which we don't do until... the end of the year). We've used quite a bit of different software, however, you may not of been able to explore it as much as you'd like.

For this project, you get to choose what to do, with my approval. Now before you get too far ahead of yourself, make sure you continue reading the whole post, and what is required of you. You'll need to decide what you want to make, and what software you'll need to use to do it (Photoshop, Illustrator, Flash, or a mix of these). We are also going to use this to look a bit more in depth at the Design Cycle.

(click to enlarge)

As we are newly moving into IB, we hadn't gone into everything with the Design Cycle yet, as many of you have never taken a Technology Class in IB. If we look at the two images above, screenshots from the IB MYP Technology Criteria, you can see where we need to start. You have two tasks due at the end of this week:
-Identify your Problem
Describe the problem and explain why it is important; how might it affect life, society, or the environment? How does the problem relate to you or your life? This should only be a few sentences.
-Develop a Design Brief
Do a bit more research before you continue to this step. Formulate and discuss questions (things you need to know) that will guide your investigation. Identify and acknowledge a range of appropriate sources of information. You will need to collect, organize, and evaluate your information, and evaluate the sources of your info as you continue your investigation.

However, the final text you submit for this is actually rather short. Write brief summary of the problem (main problem you've decided on to solve) and the appropriate response in one paragraph. The response should be a broad outline of how you intend to solve the problem, what you will create and what the design must achieve.

Good Example:
"Teenagers have very busy lives. School, family and social activities mean that being punctual is very important. I will design and make a wall clock that will be appealing for teenage girls. It will be a modern design and will be suitable for a teenage girl's bedroom. Because the design will appeal to teenage girls, them they will be more likely to look at it, read the time and therefore not be late."
Bad Example:
"I will make a football clock from plastic and print out pictures of players to use as the numbers."
examples from myp-tech.wikispaces




A Design Specification will be due next week, but your welcome to start on it earlier when you get to that point. We'll talk more about the Design Spec later, but you're welcome to research it earlier if you'd like.

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